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About
Umbrawller was my Senior Project that I worked on at Drexel University. I worked with a team of 14 students and 1 adviser to create a 4 player action brawler experience for all to enjoy!
Role in Project
As we were a smaller sized team, I was able to fill many roles and get involved in multiple parts of the development. Some of those roles include:
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Designed each level, on paper and in engine
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Balanced weapons and characters in engine
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Implemented code for different particle effects and assets
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QA testing and bug reporting, making sure everything was working properly
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